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Showing posts from June, 2019

Dungeon Masters, Study Your Players' Characters

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It’s Wednesday night. The Karlith Straits group is flying away from an erupting volcano where their hexblade’s clan once resided. Once he awakens from unconsciousness, there will surely be a hostile confrontation between him and the unintentional vanquishers of his vanquished clan. Later that same night, the party fights Taris Xaglomandra, a black half-dragon enforcer of the Obsidian Circle and cleric of Takhsis. They’re battling atop a partially-singed grassy knoll and Taris is near death and on the ground; he calls out to his shadow wyvern to grasp him in his talons and retreat. Not so fast! As the wyvern rises into the air with Taris, the order domain cleric Alovnek narrowly slams it with his maul. As the weapon connects, misty blue chains appear from its head and shackle the wyvern to the ground. After fifteen sessions, Taris would finally fall to the group (even though he took down a likable NPC and a PC with him).

Characters drive Dungeons & Dragons games forward. The most i…