Worldforge Library


Worldforge is a series of articles helping new & experienced worldbuilders construct a setting for Dungeons & Dragons, step by step. Every article explores a different topic: pantheons, cultures, settlements, maps, and more. As you place more into your world, I'm building on my world of Eldar, too.

At the end of these possibly infinite series, we'll both have deep & interesting worlds for our players to adventure in. The Worldforge Library will be updated every time a Worldforge article is posted. Bookmark this page in your browser so you can reference it while making the next best D&D setting!

Worldforge 1: Tenets of D&D Settings

In this article, we learn how to create the foundation of your D&D setting: its tenets. Examples include how common magic is, where the wilds lie, and how the deities interact with mortals.

Worldforge 2: Building a D&D Pantheon - Part 1

In this article, we create a pantheon for your world by answering basic questions about the most powerful beings in existence, such as if they exist at all.

Worldforge 3: Building a D&D Pantheon - Part 2

In this article, we discuss how to fill your pantheons with gods & goddesses.

Worldforge 4: Building a D&D Pantheon - Part 3

In this article, we discuss making pantheons for the rest of your world's cultures, adding varying belief systems and religions across your setting, and integrating the divine in your adventures.

Worldforge 5: Making a D&D Setting Map

In this article, we make a map for a single continent on your vast, homebrew world!

Worldforge 6: The Major Powers in Your D&D Setting

In this article, we create the movers and shakers of your setting.

Worldforge 7: Your D&D Campaign's Starting Point

In this article, we create the starting point for a homebrew campaign in your world.

Worldforge 8: Build With, Not Without, 5E's Books

In this article, we commence a meta discussion of worldbuilding in D&D 5E.

Worldforge 9: Your D&D Setting's Campaign Guide

In this article, we create a campaign guide for your D&D setting, step by step.

Worldforge 10: Session Starters

In this article, we start your session with a bang and learn how to worldbuild live with players.

Worldforge 11: Your World's Creation Myth

In this article, we build an interesting creation myth that you can use in your world!

Worldforge 12: How to Build a Simple Settlement for D&D

In this article, we make a simple settlement for your campaign.

Worldforge 13: How to Build a Unique Culture for D&D

In this article, we build a unique culture for your D&D setting.

Worldforge 14: Expanding Your D&D Setting's Campaign Guide

In this article, we add more depth to your setting's campaign guide, step by step.

Worldforge 15: How to Keep Track of Your D&D Campaign

In this article, we learn how to efficiently keep notes on the important events and characters of your D&D campaign. This allows you to use them for later worldbuilding!

Worldforge 16: How to Make Magic Prominent in Your D&D Setting

In this article, we explore how to make magic feel common and alive in your setting.

Worldforge 17: How to Play an Archfey in D&D

In this article, we learn how to play an archfey, a powerful creature of the Feywild, in your world.

Worldforge 18: Don't Be Afraid to Change Your D&D World

In this article, we discover the rules of when and when not to change aspects of your D&D world.

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