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Showing posts from November, 2020

Caught in Galen Lessons: Sessions 18-19

Sessions 18 and 19 of Caught in Galen were rough. This fact makes them great bits of Dungeons & Dragons to dissect because while I deeply enjoy successful encounters, interesting characters, and fulfilling character arcs, they’re not as helpful in my journey to become a better DM as sessions where I think I failed. Session 18: Slimy Happenings ended on a poor cliffhanger—mostly due to the failure of the party’s plans and Session 19: Ruthless didn’t happen for a few weeks due to my move. Sadly, the wait was arduous and the session's conclusion was unsatisfying. In retrospect though, each of those sessions might’ve been successful in the minds of my players but not my own. I might be overblowing the failures. After every session, I poll my players and ask if they had fun. So far, it's always been a resounding yes. But... Let’s recap these two sessions and tear them apart. We are going to discover what went wrong, if anything. Session 18: Slimy Happenings The session started

D&D Players and DMs, Be Thankful

It’s Wednesday night. The party are faced with a decision: continue toward the lair of one of their vile foes through cramped kobold tunnels, try to enter through a broken lightning rail, or turn back and face the enemies behind them. If they choose correctly, they’ll reach their destination before the mysterious Vaxilidan can complete the domination of those they hold dear. If they choose incorrectly, their loved ones will become horrific husks twisted by aberrant minds and incurable darkness. Of course, they choose the quickest and safest path: through the kobold tunnels! In single file, they crawl and slip their way down the wet passages until they arrive at a hole that leads into an ancient and flooded crypt. Dragon murals line the walls, kobold packs float in the murky water, and the cracks in the ground remind the party of a defeated foe. Their path forward muddied, they decide to delve into the crypt and a wild night of roleplaying and mad speculation ensues: kobold sarcasm and

Caught in Galen Lessons: Sessions 16-17

The RJD20 front has been silent for a few weeks for good reason: my wife and I moved into a house! Now that we’re settled (for the most part), weekly articles and more shall return. This is the first piece I’m writing from our new office, looking out over a serene lake, autumnal trees looming over the shimmering water. It’s a splendid office, it’s a splendid house. Already, I’ve played three Dungeons & Dragons sessions here (two as a DM, one as a player), and look forward to rolling many more dice in our own dungeon decorated and designed specifically to play games like D&D. So, how has Caught in Galen been going? Absolutely incredibly. We went on our longest hiatus (two weeks) due to a possible sickness and our move, but we quickly leaped back into the fray. This article will observe and dissect sessions 16-17 of Caught in Galen, enjoy! Who is Poppy? Secrets are a powerful tool in D&D. Whether its secrets of NPCs— the vampire has a long lost love he cannot battle; the re